Unreal Engine 4 Scripting with C ++ Cookbook

Unreal Engine 4 Scripting with C ++ Cookbook
Author : William Sherif
Publisher :
Total Pages : 452
Release : 2016-10-24
ISBN 10 : 1785885545
ISBN 13 : 9781785885549
Language : EN, FR, DE, ES & NL

Unreal Engine 4 Scripting with C ++ Cookbook Book Description:

Get the best out of your games by scripting them using UE4About This Book- A straightforward and easy-to-follow format- A selection of the most important tasks and problems- Carefully organized instructions to solve problems efficiently- Clear explanations of what you did- Solutions that can be applied to solve real-world problemsWho This Book Is ForThis book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels.What You Will Learn- Build function libraries (Blueprints) containing reusable code to reduce upkeep- Move low-level functions from Blueprint into C++ to improve performance - Abstract away complex implementation details to simplify designer workflows- Incorporate existing libraries into your game to add extra functionality such as hardware integration- Implement AI tasks and behaviors in Blueprints and C++- Generate data to control the appearance and content of UI elementsIn DetailUnreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language.Style and approachA recipe based practical guide to show you how you can leverage C++ to manipulate and change your game behavior and game design using Unreal Engine 4.

Unreal Engine 4 Scripting with C ++ Cookbook
Language: en
Pages: 452
Authors: William Sherif
Categories: C++ (Computer program language)
Type: BOOK - Published: 2016-10-24 - Publisher:

Get the best out of your games by scripting them using UE4About This Book- A straightforward and easy-to-follow format- A selection of the most important tasks
Unreal Engine 4. X Scripting with C++ Cookbook
Language: en
Pages: 708
Authors: John P Doran
Categories: Computers
Type: BOOK - Published: 2019-03-29 - Publisher:

Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI Key Features Build captivating multiplayer games using Unr
Unreal Engine 4 Scripting with C++ Cookbook
Language: en
Pages: 452
Authors: William Sherif
Categories: Computers
Type: BOOK - Published: 2016-10-24 - Publisher: Packt Publishing Ltd

Get the best out of your games by scripting them using UE4 About This Book A straightforward and easy-to-follow format A selection of the most important tasks a
Unreal Engine 4.x Scripting with C++ Cookbook
Language: en
Pages: 708
Authors: John P. Doran
Categories: Computers
Type: BOOK - Published: 2019-03-29 - Publisher: Packt Publishing Ltd

Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there h
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Language: en
Pages: 326
Authors: John P. Doran
Categories: Computers
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Language: en
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Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI. Key Features Understand the built-in AI systems in Un
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Language: en
Pages: 724
Authors: Lucio Tommaso De Paolis
Categories: Computers
Type: BOOK - Published: 2018-07-13 - Publisher: Springer

The 2-volume set LNCS 10850 and 10851 constitutes the refereed proceedings of the 5th International Conference on Augmented Reality, Virtual Reality, and Comput
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Language: en
Pages: 524
Authors: Brais Brenlla Ramos
Categories: Computers
Type: BOOK - Published: 2019-05-27 - Publisher: Packt Publishing Ltd

Build optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material Editor Key Features Create stunning visual effec
C++ Game Development By Example
Language: en
Pages: 420
Authors: Siddharth Shekar
Categories: Computers
Type: BOOK - Published: 2019-05-03 - Publisher: Packt Publishing Ltd

Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries Key Features Learn how you can
Unreal Development Kit Game Design Cookbook
Language: en
Pages: 544
Authors: Thomas Mooney
Categories: Computers
Type: BOOK - Published: 2012-02-22 - Publisher: Packt Publishing Ltd

Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of w